Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (2024)

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (1)

This is a walkthrough for Chapter 5 of Paper Mario: The Thousand-Year Door (TTYD) Remake on the Nintendo Switch. Read on for a detailed guide for this chapter, including locations of collectibles, locations of note in Keelhaul Key and Pirate's Grotto, enemies, as well as useful tips for completing this chapter!

◄ Previous Chapter Next Chapter ▶
Chapter 4:For Pigs The Bell Tolls Chapter 6:3 Days of Excess

List of Contents

  • Story Walkthrough
  • Collectibles and Items
  • Enemy and Boss Guides
  • Locations
  • Trouble Center Quests
  • Related Guides

Chapter 5: The Key to Pirates Story Walkthrough

Chapter 5 Main Objectives
1 We Are Castaways
2 Bobbery's Cola
3 Pirate's Grotto
4 Don't Go Chasing Waterfalls
5 The Shipwrecked Toads
6 Cortez and His Treasure
7 I'll Crump With You
Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (2) Peach Interlude
Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (3) Bowser Interlude
10 Another Favor for Don Pianta

Click on any of the links above to jump to the section!

We Are Castaways Walkthrough

Objectives
1 The chapter will start with Flavio logging the journey. After finding out what happened to Mario and the crew's ship, you will start the Chapter watching over the horizon.
* If you saved back in Chapter 4 and you feel like you're not prepared, feel free to stock up before you tackle this chapter.
2 Mario will be called by a sailor to check out their makeshift base. There's a nearby Star Piece if you head to the eastern part the map if you do a Spin Jump.
* If you keep scaling up and go west, you will come across a Whacka, hit it with a hammer to get a Whacka Bump. Note that this item can only be obtained 8 times and the Whacka won't spawn anymore!
3 Keep heading up and then head east to get to the camp out of the shipwreck. As you enter the area, you will immediately be thrust into battle with Embers!
4 After that scuffle, Flavio will tell you to scout the island. You can save, heal, and restock if needed. If you go to the beach there is a Star Piece near the shore and another one stuck between some rocks.
5 Head into the forest and the first bush you see there will be a Star Piece. You can also hit the first green trunk tree for a Keel Mango. Pick up any other item bosses you may see and keep heading right to progress.
6 Once you get to the next area, you can go around collecting items like a Shine Sprite and a Mini Mr. Mini in the bushes. You can also just scale the area and go right to progress the story.
7 Once you get to the bridge, you will get a cutscene of Bobbery protecting the two other sailors from the Embers. You will be taken back to the next area where Lord Crump breaks the fourth wall.
8 Head back to the bridge and you can grab a few items you can get in this area like a Shine Sprite and an Inn Coupon. But the item you absolutely must get is a Coconut by going through the pipe under the bridge.
* Make sure to also grab the the Ice Power Badge by using your paper form to slip through the bridge's gaps. This badge lets you jump on and deal extra damage to fire enemies.
9 Head east from the bridge and you'll see Bobbery has been run up into a tree by the Embers. Defeat them and hit the tree with your hammer to get the old man down. He will lament and wants a taste of Chuckola Cola before he kicks the bucket.

Bobbery's Cola Walkthrough

Objectives
1 After Bobbery asks you for that cola, head back to camp and tell Flavio. While dismissive, he will ask you to trade a Coconut for the Cola. Make sure to just pick the Coconut as he will take any other item but not give you the Cola.
* Heal, save, and restock if you need before going back to Bobbery.
2 Give Bobbery the cola and he'll take his well deserved rest... Hit him with your hammer to wake him up and he'll join your party afterwards.Click here for Bobbery's Skill Guide ►
* Theres a Star Piece nearby behind a water fern and a Spite Pouch in the bushes, you can grab those too before going back to camp.
3 Head back to camp and Flavio will start going into his usual spiel. Bobbery will interrupt you and mention about some weird rock formations he saw. After a bit of coaxing, Flavio will join you in examining the rocks.
4 While Flavio is examining the skull rock, you and your partner notice it could be related to Flavio's Skull-shaped rock. Talk to him to get the Skull Rock after letting him yap.
5 Insert the Skull Rock in the hole that matches the shape. Its eyes will light up and if you have been listening to Flavio's song, it tells you what to do.
6 Spin Jump on the Red Rock three times, hammer the Blue Rock five times, and a door above the Skull Rocks will open. Throw Bobbery into the door and a passage will open once he explodes.
* If you do any of the above steps wrong you will be put into another fight with Embers. Easy Star Points right there if you need it.
7 Proceed into the cave once you are ready. Don't worry about saving, there's a Save Block inside the grotto.

Pirate's Grotto Walkthrough

Objectives
1 After getting inside the cave, there's a Save Block so make sure to Save. There are some nearby barrels that have Ruin Powder behind them and proceed deeper inside..
2 Go down some ledges and make sure to move a bit when dropping down so as to not get put back up by the springboards. Head into the cave to go deeper in the cave.
3 Jump from the shore into the sunken boat. There is a Shine Sprite at the tip of the boat if you jump. Jump on the floor on the other side and you can sue Koops or Yoshi to grab the Star Piece.
4 Head up and you will see spears sticking up and down from the gorund. Use Vivian to Veil yourself while crossing. Exit to the cave on the right.
5 Cross the bridge but be careful of stray Bullet Bills. If you don't care about the Tattle Log or the pitiful amount of Star Points, you can use Vivian to dodge them. At the end there are Bill Blasters, defeat them to get to another exit at the right.
6 In the next room, there's a waterfall and a mechanism without its crank, you can't do much here right now so just head right and beat the Bulky Bob-omb. Don't Bobbery at it as you will lose a decent chunk of HP.
7 Climb up in the room and Save if you want. If you want to get the Shine Sprite, you need to use Koops to reveal a Coin block under it. Jump over the gap and use Bobbery to trigger the ! Block so you can pass through the door.
8 Head into the storage room and you will see a slow moving platform next to a red ! Block. Use Koops to hit the switch when you are on the raising platform to grab the Grotto Key to the right.
* If you time it right, you can jump on the box that lowered and it will rise letting you Flutter Jump with Yoshi once it rises to the top netting you a Shine Sprite and a hidden Star Piece in a barrel.
9 Return to the previous room and use the Grotto Key to open the locked door on the right. Enter it when you're ready.

Don't Go Chasing Waterfalls Walkthrough

Objectives
1 Once you get inside, you will immediately see Parabuzzies, defeat them, and then you can Spin Jump in the middle of the room to get a Star Piece. Head south to exit the room.
2 Once you get outside the Parabuzzy room, to the right you have a Shine Sprite you can grab with Koops. Head left to progress by using either Vivian or your Tube Mode to evade another set of spears.
3 Once you get past the spears, head to the room on the left grab the Shine Sprite and platform on the debris until you get to barricaded entrance. Use Bobbery to break the barricade and head inside.
4 Head left and you have another Bullet Bill room. Just keep going forward the same as you did and head out the cave to the left.
5 Head out and you will see another Bulky Bob-omb. Past it you need to drop down into the platform and head into the shipwreck.
6 Once in the shipwreck, you will find another Black Chest and a P-Down D-Up Badge. Talk to the Black Chest and Embers will fall from the ceiling and they have the key.
7 After defeating the Embers, open the chest and you now have the Boat Mode! You can leave the wreck and head back right until you see a Boat Platform.
* Boat off to the right and into an alcove, you will be back at the cliff room. Head up into the waterfall to grab yourself the Defend Plus P Badge.
8 Head to the large waterfall and drop down. Maneuver between the bridge and the rock and head into the alcove to the left. Exit your Boat Mode and grab the Gate Handle.
9 Head back to where the mechanism is and place the handle on it. Once you cranked that and opened the floodgates, you need to get back up into the Save Block Room and then back into the room with the Bulky Bob-omb.

The Shipwrecked Toads Walkthrough

Objectives
1 Once you're in the Bulky-Bobomb room, use the boat Platform and head back down the large waterfall. This time, head through the floodgate that you just opened.
2 After getting through the floodgate, you are now back into the room with the barrels. Head right and you are now at the Wall Spear room.
3 Dodge the waves as you go through and at the end there will be a large alcove. Head into it and a cutscene with multiple Toads that have been shipwrecked will notice Boat Mario.
4 Head to the left ignoring the rude Toads and get out of Boat mode by using the platform. Head into the Pipe and you will be put into the background.
5 Head left until you get to the leftmost green pipe and enter it. Climb up the and you will see a Plane Platform. Use it to get to the Pipe next to the leftmost pipe in the foreground.
6 Once you're back on the background, hit the ! Block to raise some barrels near the shipwreck.
7 Head back to the Plane Platform and use it to head into the other pipe to hit the other ! Switch in the background. This will complete the bridge and allow the Toads and some familiar Piantas to dry land again.
8 Head to where the Toads are by using wither the Plane Mode or Warp Pipe and talk to them. They will tell you that the treasure is just ahead.
9 Enter the next room and you'll see another ship that is likely owned by Cortez. Four-Eye will catch up to you and says that the next Crystal Star is up ahaead. Theres a Save Block and Heart Block there so use them.

Cortez and His Treasure Walkthrough

Objectives
1 Once you're ready, head inside the Ship. You have another room where you can still turn back so Save and Heal if you haven't. Once you're ready, head inside the Treasure Room.
2 As you get to the Treasure Room, Cortez's Skull will appear and attack thinking you're here for his entire treasure.Click here for Cortez Fight Guide ►
3 The Boss form essentially has 4 health bars, so conserve your SP. Attacks that deal damage to large group of enemies are preferred here, like Flurrie's Gale Force, Vivian's Fiery Jinx, or the Art Attack Skill.
4 After defeating and explaining that you just want the Crystal Star to Cortez, you will then be given the thing and you will now have 6 SP and a new Special!
5 Cortez will send you on your merry way so go back to the Toads and they'll tell you an earthquake happened and now a crack in the wall has appeared. Throw Bobbery at the crack to destroy it and now you can exit Pirate's Grotto.
6 Once you're back to Keelhaul Key, near the Whacka, head towards the Village but you will be greeted by Florian before you get there. After a touching Toad reunion, it seems Four-Eyes is Lord Crump himself and demands the Crystal Star.
7 Florian will tell you to head back to the Cortez's Ship in order to use it against Lord Crump. Go back into the hole where you just came out of.
8 Save and Heal as this is the last time you can before you have to face off against Crump. Afterwards, go ahead and help Florian coax Cortez into using his ship.
9 After proving yourself to Cortez through the Crystal Skull, Florian and Mario break through the wall which spooks Lord Crump.

I'll Crump With You Walkthrough

Objectives
1 The two ships will circle each other and result in a brawl between your crew and the X-Nauts.
2 After that cool sequence, you now have to fight Lord Crump and his X-NautsClick here for Lord Crump Fight Guide ►
3 The Boss form has two Phases, but has less total health compared to Cortez. Focus your attacks on Lord Crump and feel free to use your new Skill on this fight.
4 After defeating Lord Crump, the Chapter will end and will get to Peach's Interlude!

Peach Interlude Walkthrough

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (4)
After the cutscene with Grodus being dissapointed on Lord Crump, TEC-XX asks Peach to brew an invisibility potion. The order of the ingredients are red, blue, orange, and then green. After that, the beaker is put into a heating chamber. It needs to be there for approximately thirty seconds.

You will then be asked to strip so you can sneak into Grodus' room and enter a CD into his PC so TEC-XX can access it. After managing to do so, Peach can send another email to Mario.
Peach Interlude Complete Walkthrough

Bowser Interlude Walkthrough

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (5)
In Twilight Town, it seems Bowser and Kammy find themseleves in a fierce confrontation with the X-Nauts when Lord Crump accidentally yells abouut the Crystal Stars.
Bowser Interlude Complete Walkthrough

Another Favor for Don Pianta Walkthrough

Objectives
1 Once again, a cutscene with Mario saying goodbye to everyone including Frankie, Francesca, and Pa-Patch. Cortez will take you back to Rogueport, you will receive the e-mail from Peach once you reach the Town Square.
* Before leaving the port, go to the Boat Platform and use it to surf west until you see a secret area left of the Harbor's brick wall. There is a Chest there with the HP Drain Badge and a Star PieceClick here for a Guide on how to get the HP Drain Badge ►
2 Once you're in the sewers, head into the podium of the Thousand-Year Door. You learn that the next Crystal Star is in some Mountainous area. You will then be teleported to Professor Frankly's to find out what to do next.
3 After finding more about Thousand-Year Door and, the next Crystal Star is in Poshley Heights. You are then told that Don Pianta can get you tickets to the Excess Express which can take you there.
* If you still need to do some stuff in Rogueport, like fixing up Troubles or hunting for Star Pieces, make sure to do them before starting the Don Pianta Quest.
4 Once you're done with what you need to do, go to Don Pianta's where you learn that he sick and misses Frankie and Francesca dearly. His assistants tell you that they'll give you the tickets as long as you bring the couple back to Rogueport.
5 Head to the port take Cortez's ship to Keelhaul Key. Head into the jungle to find Francesca and Frankie looking for a Wedding Ring.
6 After being informed of the Don's condition, Francesca says she won't go unless she finds her wedding ring. But when Frankie says they should go to the Don first, Francesca makes Frankie tell her he loves her a hundred times.
* If your controller has a Turbo Function, better use it here, because Frankie will actually say "I Love You" a hundred times.
7 Once they stop, head deeper into the jungle and you can find the ring near the entrance to Pirate's Grotto. Head back and return it to the couple.
8 After returning the ring, the Piantas board the ship and head back to Rogueport. Head into the Don's office to see the family reunite.
9 After making Frankie the new leader, the Don's assistants will inform him of the deal they made to Mario. He luckily has a ticket so take it and you can now go board the Express!
10 After that whole drama, the Don will give you the Blimp Ticket so head to Northern Rogueport which is conveniently next to Pianta Parlor. The train will be there ready for you to board!.
* Do note that going into Chapter 6 will lock you out of Rogueport until you complete the tasks in the Excess Express! Make sure you're stocked up on items and do everything that you can around Rogueport.
11 Head to the train and talk to the Toad. Enjoy the cutscene, sit back, relax, and you are now in Chapter 6!

Chapter 5 Collectibles and Items

Star Pieces

Collectible Location
Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (6)Star Piece 70

Beneath a panel on the beach's east side.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (7)Star Piece 71

In the water at the southwest side of town.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (8)Star Piece 72

Behind the rock on the south side of the east exit of town.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (9)Star Piece 73

In the first bush on the east side of town.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (10)Star Piece 74

Behind the root on the south area with multiple platforms.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (11)Star Piece 75

Behind the rock on the southern side of the area before the water on the east side.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (12)Star Piece 76

On a tiny island in the southern side of the lower west room.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (13)Star Piece 77

Beneath a panel in the northeast corner of the room above the waterfall.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (14)Star Piece 78

In front of a barrel on the left side of the storage room beside the waterfall's base.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (15)Star Piece 79

Beneath a panel in the middle of the Parabuzzies room.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (16)Star Piece 80

Behind the barrels on the right of the tiny house to the left of the harbor.

Located at: Rogueport

All Star Piece Locations

Shine Sprites

Collectible Location
Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (17)Shine Sprite 22

On the left of a cliff on your way to Pirate's Grotto.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (18)Shine Sprite 23

At the back of a large palm treee found on the right side of the bridge.

Located at: Keelhaul Key

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (19)Shine Sprite 24

Behind a stalactite over the first wrecked ship.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (20)Shine Sprite 25

Near the top of the cliff.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (21)Shine Sprite 26

On top of the barrels in the room where you find the Grotto Key.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (22)Shine Sprite 27

Found over the water to the right of the wall of spikes. Make use of Koops's Shell Toss to get the Shine Sprite.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (23)Shine Sprite 28

At the area after the wall of spikes.

Located at: Pirate's Grotto

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (24)Shine Sprite 29

Found at the end of the path behind the cracked wall left of the store.

Located at: Rogueport

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (25)Shine Sprite 30

Found on the southern platform beyond the east sea of B1F, accessed with Boat Mode.

Located at: Rogueport Sewers

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (26)Shine Sprite 31

Three found in a hidden room accessible with Boat Mode on B2F.

Located at: Rogueport Sewers

All Shine Sprite Locations

Blocks

Regular Blocks

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (27) We are currently sniffing around for more collectibles. Please check back soon!

Hidden Blocks

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (28) We are currently sniffing around for more collectibles. Please check back soon!

All Block Locations

Chapter 5 Enemy and Boss Guides

Keelhaul Key Enemies

Standard Enemies

List of Enemies in Keelhaul Key
Enemy HP Atk Def

Green Fuzzy

5 3 0

Flower Fuzzy

6 3 0

Putrid Piranha

8 3 0

Ember

8 3 0

Bosses

List of Bosses in Keelhaul Key
Enemy How to Beat HP Atk Def

Lord Crump

Use jump and hammer attacks. 5/60 1/3 0

Pirate's Grotto Enemies

Standard Enemies

List of Enemies in Pirate's Grotto
Enemy HP Atk Def

Buzzy Beetle

5 3 4

Parabuzzy

5 3 4

Ember

8 3 0

Lava Bubble

6 4 0

Bulky Bob-omb

6 2 1

Bill Blaster

5 N/A 2

Bullet Bill

2 4 1

Bosses

List of Bosses in Pirate's Grotto
Enemy How to Beat HP Atk Def

Cortez

Use Gale Force on weapons and attack skull with powerful jump attacks. 20 (x3) 4 1

Rogueport Sewers Enemies

Standard Enemies (Enemies Get Updated After Getting the Sapphire Crystal Star)

List of Enemies in Rogueport Sewers
Enemy HP Atk Def

Goomba

2 1 0

Paragoomba

2 1 0

Koopa Troopa

4 2 1

Paratroopa

4 2 1

Koopatrol

6 4 2

Magikoopa

7 4 0

Spinia

3 1 0

Spania

3 1 0

Spunia

12 7 2

Locations Available in Chapter 5

Keelhaul Key and the Pirate's Grotto

New Locations Available in Chapter 5
Keelhaul Key Pirate's Grotto

Upon starting Chapter 5, you will gain access to Keelhaul Key and the Pirate's Grotto. There is a shortcut to Keelhaul Key you can unlock after beating Chapter 5 and unlocking the Pipe in the Pipe Zone!

Chapter 5 Trouble Center Quests

The following Troubles will be unlocked after completing Chapter 5.

ClientDetails and Rewards
Looking for a Gal!Client: Goom Goom
Unlock: After Chapter 5
Reward: Couple's Cake
Tell that Person...Client: Eve
Unlock: After Chapter 5
Reward: Meteor Meal

Paper Mario: The Thousand-Year Door Related Guides

Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (53)

All Chapter Walkthroughs

Chapter Walkthroughs

All Chapters
Prologue: A Rogue's Welcome
Chapter 1: Castle and Dragon Chapter 2: The Great Boggly Tree
Chapter 3: Of Glitz and Glory Chapter 4: For Pigs the Bell Tolls
Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (59) Chapter 5: The Key to Pirates Chapter 6: 3 Days of Excess
Chapter 7: Mario Shoots the Moon Chapter 8: The Thousand-Year Door

Other Walkthroughs

Other Walkthroughs
Peach Intermissions Bowser Intermissions Trouble Center
Chapter 5: The Key to Pirates Walkthrough | Paper Mario: The Thousand-Year Door Remake (TTYD)|Game8 (2024)

FAQs

How to get handle ttyd? ›

The Gate Handle is an item in Paper Mario: The Thousand-Year Door. It is found on a boat within the Pirate's Grotto. In Chapter 5, Mario goes to the south area of Pirate's Grotto and gets cursed by a Black Chest Demon. After that, he will be able to use Boat Mode to land on that boat.

What to give Flavio for cola? ›

Return back to the camp and speak to Flavio. He has the Chuckola Cola, but wants to keep it as "supplies". He requests a suitable replacement for the Cola. If you have already grabbed the coconuts, give him one of these and he will make the trade.

What is the max level in paper Mario Ttyd? ›

Max Level is 99

The maximum level in Paper Mario: The Thousand-Year Door Remake is 99. It will take a considerable amount of time to reach level 99, but players can try to do so if they want to maximize Mario's strength.

How to get to keelhaul key? ›

Go back to the bartender and talk to him, after some dialogue he'll give you a letter. Give the letter to Bobbery, then he'll finally accept to take you to Keelhaul Key. Now, whenever you're ready, you may go to the pier and board Flavio's ship to start Chapter 5 and go to Keelhaul Key.

Does Ttyd have a post game? ›

Paper Mario: The Thousand-Year Door (TTYD) has new post game content and several changes in the game after you beat the story. Read on to learn about all the activities you can do after clearing the game!

How many shine sprites are in Ttyd? ›

There are 42 of them scattered throughout the world, three Shine Sprites levelling up the partner once. At first, Merlon can only upgrade each partner once. But, after Chapter Five, Merlon tells Mario about a clue hidden in Hooktail's Castle involving Bobbery. This clue will help Mario's partners.

What does Flavio want? ›

Eventually, Mario talks with Flavio again saying Admiral Bobbery needs Chuckola Cola as his last drink. Flavio offers to give it up but wants something native of Keelhaul Key to replace it. Flavio accepts the Coconut and hands over the Chuckola Cola (which actually belongs to Bobbery).

How to get keel mango ttyd? ›

Hit a Tree in Keelhaul Key

You can get Keel Mangoes by a hitting tree located in the area right of the camp on Keelhaul Key, where the shop and inn is.

What is max BP in TTYD? ›

You can choose to increase the number of HP, FP, or BP Mario has upon leveling up. Unlike HP and FP were you get 5 points each time you level up, you only obtain 3 BP when leveling up. The maximum number of BP in Paper Mario is 30 while the Max BP in Paper Mario: The Thousand-Year Door is a much larger 99 points.

What happens when you 100 percent Paper Mario origami king? ›

Now, there's also a secret ending you can unlock if you manage to get 100% completion. This includes collecting all hidden Toads throughout the game, scoring the highest number of points possible in the Shuriken Mini Game, and hitting every single "?" box scattered throughout each area.

Is Paper Mario Origami King better than Thousand Year Door? ›

TTYD focuses on a more adventurous approach while TOK delivers a more emotionally driven experience. While both feature great storytelling, The Thousand Year Door's narrative is much more thrilling and connects well with the gameplay, making it a clear winner.

What to do after beating gloomtail? ›

After Gloomtail is defeated he coughs up a star key. Use Bobbery against the wall to the right of his head, to open up a secret area leading to an ultra shroom and jamming jelly. Return to the castle and use the paper boat panel to sail to the door.

How to get ice power ttyd? ›

Ice Power is a badge that makes Mario damage-proof when he jumps on fire enemies. His Attack power against them increases by 1 while his damage taken from fire attacks decreases by 1. In Paper Mario: The Thousand-Year Door, it is found in Keelhaul Key. To get it, Mario must use Paper Mode on the bridge.

What is the order of the potions in Paper Mario? ›

Potions should be put in this order, from the left: red, blue, yellow, and green. Press the buttons under each potion when the beaker stops under it. When it's ready to start heating, it's a good idea to have a stopwatch, or an analog clock.

How do I get to the badge shop in Thousand Year Door? ›

Just go to the central area of Rogueport (the area where the giant chest, the shop, and Zess T. are), and go into the door with the "Inn" sign above it. Go up the stairs, and go to the door to the left upstairs. Cross the path to the left once you go through the door, and the badge shop should be right there.

How do I get to the Thousand Year Door? ›

After the presentation, walk back out of the door and over to the paper airplane panel. Press Y to turn into the plane and fly over the chasm towards the doorway above the big yellow block. In this room the gang finds the titular Thousand-Year Door.

How do I get into the admiral bobbery house? ›

So, how do you get in? Use the Yoshi kid to get across this gap, then climb up the boxes onto the nearby rooftops. Once on the roof of Bobbery's place, roll into a tube so you can get into his chimney. Ah ha!

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